1. Three
Pitch format - ASA Rules apply
Maximum
of (3) pitches to each batter
2 balls
= walk
2 strikes
= strikeout
2. All games are six (6) innings. No
inning shall start after 10:45 PM.
3. Speed-Up
Rule - If any time after the losing team has completed 5 at bats,
the score differential is ten (10) or more runs, the umpire shall
terminate the game.
4. To avoid having the 9:00 games start so late, we will
have the 6:00 games end no later than 7:40 and the 7:30 games end no
later than 9:10. Lights go off automatically at 11PM. TIE GAMES
WILL END AT THE TIME LIMIT.
5. Teams must start
at least eight (8) players.
* A team starting with 8 or 9 players can add players up to
and including 10 players.
* The speed up rule will be in effect after four (4) innings
are complete only if the team playing with fewer than 10 players is
losing.
5A. Teams can bat up to 15 batters. The team manager must advise the
opposing team manager and umpire prior to the game if more than 11
batters are to be used. Batting order must remain constant at all times.
If any player is withdrawn from the batting order for any reason other
than serious injury, that spot in the order becomes an out.
5B. A team losing a player to significant injury during a game that
is acknowledged by the umpire and both team managers, that team will
not have to take an automatic out when that injured player is due to
bat. In any other situations, such as player ejection, leaving the
field for emergencies, etc, the team will have to take an automatic
out for that batter.
6. Forfeit time
is five (5) minutes after the scheduled starting time. If
a team forfeits the first game of a doubleheader, they shall have an
additional twenty (20) minutes before forfeiting the second game. In
the event of forfeit, the forfeiting team pays the umpire both teams’ fees.
7. The league has
supplied each team with one new ball for each doubleheader. Any ball
lost over the fence or out of bounds must be replaced by the team
at bat when the ball is lost. Only balls of the same type
as provided will be permitted.
8. Fighting, extreme
profanity, baiting or threatening of umpires or any similar un-sportsman-like
conduct will result in an immediate two (2) game suspension for guilty
party(ies). Players displaying
conduct detrimental to the league will be expelled, at the discretion
of the league commissioner, from further league
play.
9. Any ball hit over the fence will be declared an out.
10.USE OF ALCOHOLIC BEVERAGES BY PLAYERS, COACHES OR SPECTATORS IS
STRICTLY PROHIBITED. VIOLATION OF THIS RULE WILL RESULT IN IMMEDIATE
FORFEITURE OF GAME AND POSSIBLE SUSPENSION FROM THE LEAGUE.
10A THE BATHROOMS LOCATED AT THE LOWER FIELD MUST BE USED. ANY PLAYER
SEEN ABUSING THIS RULE WILL HAVE THEIR TEAM SUBJECT TO GAME FORFEITURE.
11. ROSTERS – All teams must fill out a roster on file with
the league at all times. Before any player is eligible to play
in any LTRC league, he must read the liability waiver at the top of
the roster and sign the roster form. Any team fielding an ineligible
player will forfeit all games in which that player appears. Lutherville-Timonium
Recreation Council and Baltimore County Department of Recreation and
Parks will not be held liable for any injury to a player who fails
to sign a league roster.
12. Metal spikes are not permitted at Seminary Park.
UMPIRE FEES
3-pitch- $13.00 per team each game prior to the game.
POSTPONEMENT PROCEDURE-Weather Hotline 410-560-3376
Canceled games will be announced at 410-560-3376. Postponed games
will be made up at the discretion of the league coordinator and President.
If 6:00 games are cancelled, all remaining games in the evening are
cancelled.
REPORTING GAME RESULTS
Each team manager
should call in game results the following day. Call
the league coordinator. Standings can only be issued if game
results are reported.
SEMINARY PARK GROUND RULES
1. Fence,
screen and poles are IN PLAY.
2. Ball lodged in fence is TWO BASES.
3. Any ball hit over the I-83 fence will be declared an out.
SEMINARY
PARK COURTESY RULES
1. No alcoholic beverages in park.
2. Use bathrooms in shelter building at lower end of park.
3. Do not trespass on private property bordering the park.
4. Do not bring dogs to games.
5. Excessive loud noise will not be tolerated.
6. Please pick up any trash around the player/spectator areas
before leaving the park.
Technical Out
As
a sanction against those teams or individuals whose behavior is unacceptable,
but the umpire judges that ejection is too severe a penalty, the
umpire may invoke a technical out against the offending team.
A. Offense: If the team at bat
is guilty of unsportsmanlike conduct, the umpire may enforce an out
against them. If this is the first or second out of the inning,
the game continues with the batter and base runners being unaffected;
an additional out is simply added to the team's total. If the
technical out is the third out of the inning, the next inning will
resume with the batter who would have batted had the out not been called. In
this case, the batter will begin with a fresh count.
B. Defense: If the team in the
field is guilty of unsportsmanlike conduct, the umpire may invoke the
technical out rule by giving them an out when they come to bat.
C. Two consecutive technical outs may
not be assessed against the same team. At least one pitch (legal
or illegal) must intervene. An ejection for any unsportsmanlike
behavior must be accompanied by the charging of an out against the
offending team.
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SEMINARY
CO-ED LEAGUE RULES
1.
Three (3) pitch Format-ASA Rules apply
Maximum
of (3) pitches to each batter
2 balls =walk
2 strikes=strikeout
2.
Each team will be composed of at least 4 female position players and
6 male position players. Each team may add an additional hitter that
can be either male or female. After the 11 players, a team may add as
many additional hitters as desired given that every male batter added
is followed by a female batter. The additional batters may move in and
out of fielding positions at will as long as a total of no more than
6 male position players are exceeded.
3.
Male batters will hit with the 12” balls. Female batters
will have the option to hit 11” OR 12” balls. Any ball hit
over the fence will be declared an out.
4.
If a male batter is walked , and is followed by a female batter,
the female batter will have the option to walk.
5.
All games are 6 innings. To avoid having the 9:00 games start
too late, we will have the 6:00 games end no later than 7:40 and the
7:30 games end no later than 9:10. Lights go off automatically at 11PM.
TIE GAMES WILL END AT THE TIME LIMIT.
.
6. Speed-Up Rule - If any time after the losing team
has completed 5 at bats, the score differential is 10 or more runs,
the umpire shall terminate the game.
7.
Teams must start at least 9 players. The following specific
restrictions apply when a team plays with only 9 players:
1.
The empty slot will be placed at the FIRST POSITION in the batting
order. An OUT will be declared each time this empty slot comes up
in the order.
2.
A tenth player CAN BE ADDED once the game is started.
3.
The speed up rule will be in effect after 4 innings are complete only
if the team playing a man short is losing.
4.
A team may start 6 males and 3 females when starting with 9 players.
8.
Forfeit time is 5 minutes after the scheduled starting time. If a team
forfeits the first game of a doubleheader, they shall have an additional
twenty (20) minutes before forfeiting the second game. In the event
of forfeit, the forfeiting team pays the umpire both team fees.
9.
The league has supplied each team with one new 12” ball and one
11” ball for each doubleheader.
10.
Fighting, extreme profanity, baiting or threatening of umpires or any
similar unsportsmanlike conduct will result in an immediate 2 game suspension
for guilty party(ies). Players displaying conduct detrimental to the
league will be expelled, at the discretion of the league President from
further league play.
11.
USE OF ALCOHOLIC BEVERAGES BY PLAYERS, COACHES OR SPECTATORS IS STRICTLY
PROHIBITED. VIOLATION OF THIS RULE WILL RESULT IN IMMEDIATE
FORFEITURE OF GAME AND POSSIBLE SUSPENSION FROM THE LEAGUE
12. ROSTERS - All teams must have an accurate roster on file
with the league at all times. Before any player is eligible to play
in any LTRC league, he must read the liability waiver at the top of
the roster and sign the roster form. Any team fielding an ineligible
player will forfeit all games in which that player appears. Lutherville-Timonium
Recreation Council and Baltimore County Department of Recreation and
Parks will not be held liable for any injury to a player who fails to
sign a league roster. Rosters will be frozen on July 1st.
13.
THE BATHROOMS LOCATED AT THE LOWER FIELD MUST BE USED. ANY
PLAYER SEEN ABUSING THIS RULE WILL HAVE THEIR TEAM SUBJECT TO GAME FORFEITURE.
UMPIRE
FEES
$12.00 per team each game prior to the game.
POSTPONEMENT
PROCEDURE- Weather Hotline 410-560-3376
Managers will be called if games are to be canceled. If you are not
called, assume that games will be played.
Canceled
games will be announced at 410-560-3376. If 6PM games are canceled,
all other games are also canceled. Postponed games will be made up at
the discretion of the league coordinator and President.
REPORTING
GAME RESULTS
Each team manager should call in game results the following day. Call
the league coordinator. Standings can only be issued if game results
are reported.
SEMINARY
GROUND RULES
1. Fence, screen and poles are IN PLAY.
2. Ball lodged in fence is TWO BASES.
3. Any ball hit over the I-83 fence will be declared an out.
SEMINARY
COURTESY RULES
1. No alcoholic beverages in park.
2. Do not trespass on private property bordering the park.
3. Do not bring dogs to games.
4. Excessive loud noise will not be tolerated.
5. Please pick up any trash around the player/spectator areas before
leaving the park.
6. Use bathrooms in shelter building at lower end of the park.
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